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I just played a game up to day 130. Only one person got stuck. Resources are still the main issue as you just can't finish the game without more metal or concrete. Tools and clothing run out by day 50. Love the game though, I bet in another month they will have it playable to the end of the tech tree at least. Update v1.3.3 brought some massive improvements to the Level Editor (namely the brand new undo/redo system). All of the Story Mode levels in The True Slime King are made using the same in-game level editor that can be used by anyone to create levels and share them on the in-game online level exchange.
Don't let your friends dump git logs into changelogs.
Version 1.0.0Changelog 3 17/2018clout Games Free
What is a changelog?
A changelog is a file which contains a curated, chronologically ordered list of notable changes for each version of a project.
Why keep a changelog?
To make it easier for users and contributors to see precisely what notable changes have been made between each release (or version) of the project.
Who needs a changelog?
People do. Whether consumers or developers, the end users of software are human beings who care about what's in the software. When the software changes, people want to know why and how.
How do I make a good changelog?
Changelog 3 17/2018clout Games Free
What is a changelog?
A changelog is a file which contains a curated, chronologically ordered list of notable changes for each version of a project.
Why keep a changelog?
To make it easier for users and contributors to see precisely what notable changes have been made between each release (or version) of the project.
Who needs a changelog?
People do. Whether consumers or developers, the end users of software are human beings who care about what's in the software. When the software changes, people want to know why and how.
How do I make a good changelog?
Guiding Principles
- Changelogs are for humans, not machines.
- There should be an entry for every single version.
- The same types of changes should be grouped.
- Versions and sections should be linkable.
- The latest version comes first.
- The release date of each version is displayed.
- Mention whether you follow Semantic Versioning.
Types of changes
Added
for new features.Changed
for changes in existing functionality.Deprecated
for soon-to-be removed features.Removed
for now removed features.Fixed
for any bug fixes.Security
in case of vulnerabilities.
How can I reduce the effort required to maintain a changelog?
Keep an Unreleased
section at the top to track upcoming changes. Line rider 2.
This serves two purposes:
- People can see what changes they might expect in upcoming releases
- At release time, you can move the
Unreleased
section changes into a new release version section.
Can changelogs be bad?
Yes. Here are a few ways they can be less than useful.
Commit log diffs
Using commit log diffs as changelogs is a bad idea: they're full of noise. Things like merge commits, commits with obscure titles, documentation changes, etc.
The purpose of a commit is to document a step in the evolution of the source code. Some projects clean up commits, some don't.
The purpose of a changelog entry is to document the noteworthy difference, often across multiple commits, to communicate them clearly to end users.
Ignoring Deprecations
When people upgrade from one version to another, it should be painfully clear when something will break. It should be possible to upgrade to a version that lists deprecations, remove what's deprecated, then upgrade to the version where the deprecations become removals.
If you do nothing else, list deprecations, removals, and any breaking changes in your changelog.
Confusing Dates
Regional date formats vary throughout the world and it's often difficult to find a human-friendly date format that feels intuitive to everyone. The advantage of dates formatted like 2017-07-17
is that they follow the order of largest to smallest units: year, month, and day. This format also doesn't overlap in ambiguous ways with other date formats, unlike some regional formats that switch the position of month and day numbers. These reasons, and the fact this date format is an ISO standard, are why it is the recommended date format for changelog entries.
Frequently Asked Questions
Is there a standard changelog format?
Not really. There's the GNU changelog style guide, or the two-paragraph-long GNU NEWS file 'guideline'. Both are inadequate or insufficient.
This project aims to be a better changelog convention. It comes from observing good practices in the open source community and gathering them.
Healthy criticism, discussion and suggestions for improvements are welcome.
What should the changelog file be named?
Call it CHANGELOG.md
. Some projects use HISTORY
, NEWS
or RELEASES
.
While it's easy to think that the name of your changelog file doesn't matter that much, why make it harder for your end users to consistently find notable changes?
What about GitHub Releases?
It's a great initiative. Releases can be used to turn simple git tags (for example a tag named v1.0.0
) into rich release notes by manually adding release notes or it can pull annotated git tag messages and turn them into notes.
GitHub Releases create a non-portable changelog that can only be displayed to users within the context of GitHub. It's possible to make them look very much like the Keep a Changelog format, but it tends to be a bit more involved.
The current version of GitHub releases is also arguably not very discoverable by end-users, unlike the typical uppercase files (README
, CONTRIBUTING
, etc.). Another minor issue is that the interface doesn't currently offer links to commit logs between each release.
Can changelogs be automatically parsed?
It's difficult, because people follow wildly different formats and file names.
Vandamme is a Ruby gem created by the Gemnasium team and which parses many (but not all) open source project changelogs.
What about yanked releases?
Yanked releases are versions that had to be pulled because of a serious bug or security issue. Often these versions don't even appear in change logs. They should. This is how you should display them:
## 0.0.5 - 2014-12-13 [YANKED]
The [YANKED]
tag is loud for a reason. It's important for people to notice it. Since it's surrounded by brackets it's also easier to parse programmatically.
Should you ever rewrite a changelog?
Sure. There are always good reasons to improve a changelog. I regularly open pull requests to add missing releases to open source projects with unmaintained changelogs.
Changelog 3 17/2018clout Games Download
It's also possible you may discover that you forgot to address a breaking change in the notes for a version. It's obviously important for you to update your changelog in this case.
Changelog 3 17/2018clout Gamestop
How can I contribute?
This document is not the truth; it's my carefully considered opinion, along with information and examples I gathered.
This is because I want our community to reach a consensus. I believe the discussion is as important as the end result.
So please pitch in.
Conversations
I went on The Changelog podcast to talk about why maintainers and contributors should care about changelogs, and also about the motivations behind this project.
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Here's a fun rabbit hole to go down if you have some free time to spend.
After a fellow named Zikubi beat the speedrun record for Super Mario Bros 3 by about 8 minutes with a time of just over three minutes, speedrun analyst Bismuth made the video above to explain how he did it…by changing the game with the gameplay itself.
The first couple minutes go exactly as you'd expect, but the speedrun takes a weird turn when, instead of using the second warp whistle to go to level 8, he uses it to go to level 7. And once in level 7, Mario races around randomly, letting opportunity slip away like a blindfolded birthday boy unwittingly steering himself away from the piñata. It's only later, during the explanation of how he got from level 7 to the final screen so quickly, that you realize Mario's panicky idiot behavior is actually the player actively reprogramming the game to open up a wormhole to the ending.